GTC Grand Clash Germany 2023 - 2nd place
Hexbane's Hunters
Order
Card sets (7)
Tooth and Claw Rivals Deck
At the start of a friendly fighter's activation, you can stagger that fighter.
A fighter (in any warband) is savage while any of the following are true:
That fighter has one or more Charge tokens
That fighter is staggered
That fighter has two or more wound counters.
You can only include cards from one universal Rivals deck.
Play formats
Cards: 6 | 14 non-Rivals card/s
Valid:
Relic Open
Not valid:
Championship Nemesis Rivals
Objectives (12)
Total glory - 17
6 |
5 |
1
3 | 3
Gambits (10)
10 | 0
Upgrades (10)
7 | 3
# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
E5 | Great Gains | Score this in an end phase if you scored five or more glory points in this round. | 2 | - | - | NewestDuplicate | 23/44 (52.27%) | |||||
E15 | Pure Carnage | Score this in the third end phase if seven or more fighters are out of action. Restricted |
3 | - | - | NewestDuplicate | 7/44 (15.91%) | |||||
E27 | Duel of Wits | Reaction: Play this after an opponent plays a ploy. Draw two power cards. Restricted |
- | - | - | NewestDuplicate | 11/44 (25%) | |||||
E47 | Fighter's Ferocity | (Errata update) The Grievous 1 keyword replaces the similar ability on this card. On a critical hit, this fighter's Attack actions have +1 Damage. Restricted |
- | - | - | NewestDuplicate | 6/44 (13.64%) | |||||
E48 | Gloryseeker | +1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more. | - | - | - | NewestDuplicate | 35/44 (79.55%) | |||||
H135 | Cautious Manoeuvre | Manoeuvre Reaction: Play this after a friendly fighter's Move action. Choose another friendly fighter that is a hunter or is on Guard. That fighter makes a Move action. After that Move action, the two fighters must be adjacent. |
- | - | ? | - | ||||||
H143 | Shared Glory | When a friendly fighter's Attack action takes an enemy fighter out of action, if this fighter was supporting that fighter, gain 1 spent glory point. | - | - | - | - | 3/44 (6.82%) | |||||
H191 | Contest of Equals | Surge: Score this immediately after a failed Attack action if the attack roll and the defence roll contained the same number of successes (including critical successes). | 1 | - | ? | - | 19/44 (43.18%) | |||||
H227 | Trace the Leylines | Score this in an end phase if there are X or more friendly fighters within X hexes of an objective that is not held by an enemy fighter, where X is that objective's number (e.g. if there are two or more friendly fighters within 2 hexes of objective 2). | 1 | - | - | - | 9/44 (20.45%) | |||||
H264 | Unfair Fight | Reaction: Play this during a friendly fighter's Attack action, after the declare Attack action step, if that friendly fighter has one or more supporting fighters. Stagger the target. That Attack action has Grievous until it has been resolved. | - | - | - | - | 3/44 (6.82%) | |||||
H300 | Shadow Mover | Denizen +1 Move while this fighter has 1 upgrade +2 Move while this fighter has 2-4 upgrades +3 Move while this fighter has 5+ upgrades |
- | - | - | - | 3/44 (6.82%) | |||||
NM65 | An Eye for an Eye | Surge, Dual: Score this immediately after: A friendly fighter's Attack action takes the target out of action If: One or more friendly fighters are out of action. |
1 | - | - | - | 4/44 (9.09%) | |||||
NM67 | Due Process | Surge, Hybrid: Score this immediately after: Your warband makes a fourth or subsequent Attack action in the same round Or: After the second or subsequent successful Attack action made by your warband in the same round. |
1 | - | - | - | 5/44 (11.36%) | |||||
NM70 | Lives Well Spent | Dual: Score this in an end phase if: Two or more friendly hunters are out of action. And: You have scored three or more objectives. |
2 | - | - | - | 5/44 (11.36%) | |||||
NM72 | Proof of Guilt | Hybrid: Score this in an end phase if: Each surviving enemy fighter (at least one) has no Move or Charge tokens Or: Each surviving enemy fighter (at least one) is in the same player's territory Or: One or more opponents have each scored six or more objectives. Restricted |
2 | - | - | - | 5/44 (11.36%) | |||||
NM76 | Weapons of Justice | Surge, Hybrid: Score this immediately after: A friendly fighter is given their second or subsequent upgrade in the same round Or: After a second or subsequent Move or Charge token is removed from a friendly fighter during the action phase. |
1 | - | - | - | 5/44 (11.36%) | |||||
NM77 | By Hook or by Crook | (Errata update) Reaction: Play this during a deal damage step in which a friendly hunter with one or more upgrades is dealt damage. Reduce that damage by 1, to a minimum of 1. | - | - | - | - | 5/44 (11.36%) | |||||
NM78 | By Order of the Vault | Choose a friendly fighter. Give the chosen fighter an upgrade from your hand. Do not spend any glory points when you play that card. When you play this card you can spend one glory point. If you do, draw one power card. | - | - | - | - | 4/44 (9.09%) | |||||
NM82 | Making a Point | Choose a friendly Aemos, Brydget or Haskel. The chosen fighter makes the following Attack action: 3 Fury 2 1 |
- | - | - | - | 4/44 (9.09%) | |||||
NM83 | Prayers of the Faithful | This card cannot be played in an opponent's third or fourth power step. Until the end of the next power step, enemy fighters cannot cast spells and opponents cannot play ploy cards. | - | - | - | - | 4/44 (9.09%) | |||||
NM85 | Ward of Martyr's Blood | In the next activation, the characteristics of enemy fighters' Attack actions cannot be modified, and Cleave and Ensnare cannot affect friendly fighters' defence rolls. | - | - | - | - | ||||||
NM87 | Bane of Evil | This fighter has the following cumulative benefits, depending on how many friendly hunters are out of action. 1+: +1 Wound. 2+: +1 Dice to this fighter's Attack actions. 3+: +1 Damage to this fighter's Attack actions. |
- | Leader | - | - | 3/44 (6.82%) | |||||
NM88 | Charmed Horseshoe | +1 Dice to this fighter's Attack actions. This fighter's Attack actions have Ensnare. Restricted |
- | Hunter | - | - | 5/44 (11.36%) | |||||
NM91 | Lucky Hexbeak Foot | +1 Defence This fighter cannot be dealt damage by lethal hexes or gambits. |
- | - | - | - | 5/44 (11.36%) | |||||
NM93 | Protective Brand | You can re-roll one dice in this fighter's defence rolls. The target of this fighter's Attack actions cannot have supporting fighters. Attackers that target this fighter cannot have supporting fighters. This card cannot be broken. |
- | - | - | - | ||||||
NM94 | Retractable Pistol | 4 Fury 3 1 Surprise! (Reaction): Use this after an enemy fighter's Move action. This fighter makes this Attack action. It must target that enemy fighter and cannot drive the target back. |
- | Haskel Hexbane, Brydget Axwold | - | - | 5/44 (11.36%) | |||||
NM140 | Brigade Strength | When this fighter makes an attack roll with three or more dice, this fighter is considered to have one additional supporting fighter. +1 Dice to this fighter's Range 1 Attack actions if this fighter is a brawler. Restricted |
- | - | - | - | 3/44 (6.82%) | |||||
NM192 | Bottom Feeders | Surge, Dual: Score this immediately after: An enemy fighter is taken out of action If: Two or more friendly fighters were adjacent to that enemy fighter when that fighter was taken out of action. |
1 | - | - | - | ||||||
NM265 | Vicious Struggle | Choose one enemy fighter and one friendly fighter with no Charge tokens that is adjacent to that fighter. Give each chosen fighter one Move token. | - | - | - | - | ||||||
TC9 | Move or Die | Score this in an end phase if each surviving friendly fighter has one or more Move and/or Charge tokens. | 1 | - | - | - | 12/44 (27.27%) | |||||
TC12 | Toyed With | Surge: Score this immediately after a friendly fighter's Attack action if one or more enemy fighters are vulnerable. | 1 | - | - | - | 8/44 (18.18%) | |||||
TC15 | Dark Command | Choose one beast or savage fighter. Deal 1 damage to one enemy fighter adjacent to the chosen fighter. Restricted |
- | - | - | - | 15/44 (34.09%) |